> For the complete documentation index, see [llms.txt](https://docs.cheddah-development.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.cheddah-development.net/plugin-documentaion/skin-statues/fabric-client.md).

# Fabric Client

Fabric players can optionally install SkinStatues on their client to add a small creation menu. The client mod is not required to join or use commands on a SkinStatues server.

### Install the menu

Install all three items on the client for the exact Minecraft version being used:

* Fabric Loader
* Fabric API
* The matching SkinStatues Fabric JAR

Use `SkinStatues-Fabric-26.2.jar` with Minecraft `26.2`, or `SkinStatues-Fabric-26.1.2.jar` with Minecraft `26.1.2`.

### Open the menu

Press `[` while in game. The key can be changed under **Controls > Key Binds** in the **SkinStatues** category.

The menu contains:

* A player-name field
* A scale field
* **Create Statue**
* **Undo Last Statue**

### What the menu does

The menu sends the normal `/statue <name> <scale>` or `/statue undo` command to the connected server. The server remains responsible for permissions, validation, skin lookup, placement, and undo.

The menu cannot:

* Bypass server permissions
* Create a statue on a server without a compatible `/statue` command
* Perform skin lookup or world changes on the client
* Preserve undo data after a server restart

If the server does not expose the command to the player, the menu reports that SkinStatues is unavailable and disables its action buttons.

Because it uses the normal command, the Fabric client menu can also work when connected to a compatible Paper server running SkinStatues.


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